Function lupnt::EulerAnglesToQuatCoeff¶ Defined in File attitude_conversions.h Function Documentation¶ Vec4 lupnt::EulerAnglesToQuatCoeff(Vec3 euler)¶ Convert euler angles to a quaternion. Parameters: euler – Vec3 euler angles [phi, theta, psi] = [roll, pitch, yaw] (radians) sequence (XYZ) Returns: Vec4 quaternion [q0, q1, q2, q3] = [scalar, vector]