Class AttitudeDynamics¶
Defined in File attitude_dynamics.h
Inheritance Relationships¶
Base Type¶
public lupnt::Dynamics(Class Dynamics)
Derived Types¶
public lupnt::FixedAttitudeDynamics(Class FixedAttitudeDynamics)public lupnt::FixedPointingDynamics(Class FixedPointingDynamics)
Class Documentation¶
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class AttitudeDynamics : public lupnt::Dynamics¶
Base class for attitude (quaternion + angular velocity) propagation models.
AttitudeDynamicssubclasses advance anAttitudestate (Attitude::TYPE: quaternionq0..q3plus body angular velocitywx,wy,wz) fromt0totf. Used by agents/ to maintain a satellite’s/rover’s orientation (e.g. for pointing-dependent device models in devices/ such as cameras and antennas). The two-argumentPropagate(qw, t0, tf, rv)overload additionally takes the object’s translational (position/velocity) state when the attitude solution depends on it (e.g. nadir/sun pointing).Subclassed by lupnt::FixedAttitudeDynamics, lupnt::FixedPointingDynamics
Public Functions
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AttitudeDynamics() = default¶
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AttitudeDynamics(Config &config)¶
Construct from a YAML configuration node (forwards to
Dynamics(config)).
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inline virtual StateType GetStateType() const override¶
Return
Attitude::TYPE, the quaternion + angular-velocity state type propagated by attitude dynamics.
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virtual State Propagate(const State &qw, Real t0, Real tf, const State &rv)¶
Propagate the attitude state, given the object’s translational state.
Default implementation ignores
rvand forwards toPropagate(qw, t0, tf, nullptr); pointing-dependent subclasses (e.g. FixedPointingDynamics) override this to compute the attitude fromrv.- Parameters:
qw – Initial attitude state (
Attitude: quaternion + angular velocity) at timet0.t0 – Initial epoch [s, TDB since J2000].
tf – Final epoch [s, TDB since J2000].
rv – Object’s Cartesian position/velocity state (
Cart6), used by pointing laws that depend on the object’s location (e.g. nadir, sun, or target pointing).
- Returns:
Propagated attitude state at time
tf.
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virtual State Propagate(const State &x0, Real t0, Real tf, const State *u = nullptr) = 0¶
Propagate the state from
t0totfwithout computing a state transition matrix.This is the core propagation entry point implemented by every concrete dynamics class (e.g. NumericalDynamics::Propagate, AnalyticalDynamics::Propagate, ClockDynamics::Propagate). It is called once per integration/measurement step by simulation drivers in applications/ and by agents/ to advance an object’s true or estimated state.
- Parameters:
x0 – Initial state at time
t0(layout/units defined by the subclass).t0 – Initial epoch [s, TDB since J2000 for orbit/attitude dynamics].
tf – Final epoch [s, TDB since J2000 for orbit/attitude dynamics].
u – Optional control/forcing input (e.g. thrust, RTN reference state); nullptr if unused.
- Returns:
Propagated state at time
tf.
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virtual State Propagate(const State &x0, Real t0, Real tf, const State *u, MatXd *stm)¶
Propagate the state and compute the state transition matrix (STM) d(xf)/d(x0) via automatic differentiation.
Default implementation: if
stm == nullptr, forwards to the no-STMPropagateoverload; otherwise wrapsPropagate(x0, t0, tf, u)in an autodiff Jacobian (jacobian(...)) with respect tox0. Used by filters (filters/) that need the linearized state transition for covariance propagation (e.g. EKF/UKF time updates).- Parameters:
x0 – Initial state at time
t0.t0 – Initial epoch [s, TDB since J2000].
tf – Final epoch [s, TDB since J2000].
u – Optional control/forcing input; nullptr if unused.
stm – Output: state transition matrix d(xf)/d(x0); left unmodified if nullptr.
- Returns:
Propagated state at time
tf.
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virtual MatX Propagate(const State &x0, const VecX &tfs, const State *u = nullptr)¶
Propagate the state to a sequence of output epochs.
Repeatedly calls
Propagate(x0, t0, tf, u)between consecutive entries oftfs, accumulating each result as a row of the returned matrix. Used by applications/ and analysis scripts to generate a full trajectory time history in one call, with optional progress-bar output (see SetPrintProgress).- Parameters:
x0 – Initial state at
tfs(0).tfs – Vector of output epochs [s, TDB since J2000], including the initial epoch as
tfs(0).u – Optional control/forcing input applied at every step; nullptr if unused.
- Returns:
Matrix whose i-th row is the propagated state at
tfs(i).
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AttitudeDynamics() = default¶