Function lupnt::ConvertFrame(const VecX&, const Vec6&, Frame, Frame, bool)¶
Defined in File frame_converter.cc
Function Documentation¶
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MatX6 lupnt::ConvertFrame(const VecX &t_tdb, const Vec6 &rv_in, Frame frame_in, Frame frame_out, bool rotate_only = false)¶
Multi-epoch overload of ConvertFrame(): converts the single Cartesian state
rv_infromframe_intoframe_outindependently at each epoch int_tdb, returning one output row per epoch.