Class SurfaceStation¶
Defined in File surface_station.h
Inheritance Relationships¶
Base Type¶
public lupnt::AgentWithDynamics(Class AgentWithDynamics)
Class Documentation¶
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class SurfaceStation : public lupnt::AgentWithDynamics¶
Public Functions
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virtual void Log(Real time) override¶
Log this agent’s state, attitude, and control vectors (and the attached application’s state, if any) to the
DataLogger. Called once perStepbyAgentWithDynamics::Step.- Parameters:
time – Current simulation time [s]
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virtual void LogCesium() override¶
Push this agent’s geometry to the Cesium 3D viewer. Currently a no-op for the base
AgentWithDynamics;Satellite/SurfaceStationoverride it (see their respective headers).
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virtual void Log(Real time) override¶